General progress update!


Hey! It's been a little bit, but things are still going! 

Lately progress has slowed a bit, due to university starting up again. I had hoped to get a demo out by august, but that didn't happen because I was too busy. :(

In terms of a final release date, right now I'm aiming for august 2022. It isnt a set-in-stone date, because the opportunities I have to work on the game are pretty much random - whenever I get the time to. So while august 2022 is for now an "official release date" don't expect it to be final. 

Admittedly, I've become rather frustrated with a lot of the details - enemy behavior, graphics, etc. Whenever I feel like I've finally finished something, I come back to it later and either see something wrong or feel like I need to revamp it to make it better. It's pretty discouraging and I've definitely hit some walls over the course of development, but I always manage to push through and find a solution.

So overall, while things have been going slowly, I'm not giving up! Development is still happening, and I hope to have a new demo out by the end of the year. Thank you for your patience!

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